That two players who are relative newcomers to both speedrunning and FromSoftware games have been able to set such competitive times is certainly impressive. I wish I'd played Dark Souls 3 sooner because I'd love to run it." "After finishing Dark Souls 3, I looked at some of the speedruns there and they look super-fun. And I fucking loved it! It's such a good game," says Spicee. "I'd always watched a decent amount on YouTube and Twitch, but I never actually played one until Dark Souls 3 two weeks before getting Elden Ring. He says the likes of Bloodborne and Sekiro had been on his backlog for some time, and while he understood the pre-launch hype for Elden Ring, he didn't share the same enthusiasm as Souls players having missed out to that point. Spicee's path to Elden Ring world records is even less likely, given his limited experience with FromSoftware's games. I don't think I've felt that way while playing a video game since beating 'Through the Fire and Flames' in Guitar Hero 3, like, 10 years ago." Muftaay, Elden Ring speedrunner "The first time I got the world record, I was actually screaming. (Image credit: FromSoftware / Bandi Namco) It's a nice feeling to see people using it, and I feel really honored to be able to give the speedrunners something that is useful." Live scream But, since I warped to another spot, the game got confused and sent me to the default Site of Grace for whichever area you warp to. What basically happened is that I used the Memory of Grace and the game wanted to put me back at my last rested Site of Grace. "After a bit of testing, I figured out the right timing was needed to get a WrongWarp. That then got me thinking: what if I warp to another Site of Grace, while in the animation of the Memory of Grace?" A loading screen appeared and it teleported me back to my last rested Site of Grace. However, after leaving the Site of Grace, the Memory of Grace activated, without me actually accepting the prompt. "When I first saw the Memory of Grace, it got me thinking: what if I used the item just as I interacted with a Site of Grace? Nothing happened. We spoke to Fladi, who is credited with discovering the glitch in Elden Ring, about how he stumbled across this vital speedrunning tool. It's a glitch that long-time Souls players may be familiar with, letting players utilize spawn points to skip entire sections of the games. 'WrongWarp' is a popular exploit among Elden Ring speedrunners. (Image credit: FromSoftware / ZullieTheWitch) Without that I would have had the sub-26." The desire to break something as challenging and sprawling as Elden Ring down in under 26 minutes requires skill, patience, and technical precision, as well as an ability to wield exploits and glitches with deadly accuracy. "That run overall went super well, the pace was very good and the only major mistake was failing the Gideon Tree skip once at the end, which cost around eight seconds. When I first began reaching out to players in this community, rival runners Muftaay and Spicee were trading the world record back and forth, shaving seconds off of each other's times, sometimes just hours apart from one another.īy Muftaay's estimations, the 26:07 runtime is fast, but it's not fast enough. But for the most prolific Elden Ring speedrunners, that time is down to just 26 minutes and 07 seconds. An average playthrough of Elden Ring will typically take no fewer than 50 hours, which can easily double (if not triple) for those who are in a rush to conquer the Lands Between.
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